Im trying to make it to when a player touches barricade1remove, it removes Bar A-E.

local partFind = game.Workspace.Model.Barricade
game.Workspace.barricade1remove.Touched:connect(function(hit)
if hit.Parent:FindFirstChild('Humanoid') then
wait(3)
partFind.BarA:Remove()
wait(3)
partFind.BarB:Remove()
wait(3)
partFind.BarC:Remove()
wait(3)
partFind.BarD:Remove()
wait(3)
partFind.BarE:Remove()
end)

It says that it expected identifier and got ')' at the end