I was reading up on how to make a tool play animations, and I read in the wiki that this should be done on a Local Script, but isn't it that when filtering enabled is on, that means other players won't see the animation being played when it's done locally?

2 comments

0

But you could just play the animation on all players. Like if a server has Player1 and Player2 and Player1 jumps then a local script in Player1 plays the animation and also fires an event somewhere so a local script in Player2 will play an animation in Player1.

0

alternatively, I think the glitch of modules calling animations replicating to the server still works.