I've been working on a GUI which lets you select an ability and upon clicking it, activates it. After I click the button, the ability activates, and the cooldown starts, but after the cooldown has finished and the button becomes clickable again, I have to double click to activate it. I'm a Lua newbie and I've searched through the code and can't find anything related to the problem. I've used multiple scripts placed with the text button - here they are.
toggle = script.Parent
function cooldown()
if script.Parent.Switch.Value == false and script.Parent.Cooldown.Value == false then
wait(0.5)
script.Parent.BackgroundColor3 = Color3.new(24,0,0)
script.Parent.Cooldown.Value = true
toggle.Text = "10"
wait(0.5)
toggle.Text = "9"
wait(1)
toggle.Text = "8"
wait(1)
toggle.Text = "7"
wait(1)
toggle.Text = "6"
wait(1)
toggle.Text = "5"
wait(1)
toggle.Text = "4"
wait(1)
toggle.Text = "3"
wait(1)
toggle.Text = "2"
wait(1)
toggle.Text = "1"
wait(1)
toggle.Text = "Activate Particles!"
script.Parent.BackgroundColor3 = Color3.fromRGB(0,128,0)
script.Parent.Cooldown.Value = false
end
end
script.Parent.MouseButton1Up:connect(cooldown)
player = script.Parent.Parent.Parent.Parent.Parent
char = player.Character
function cloak()
if (script.Parent.Switch.Value~=true) and script.Parent.Cooldown.Value == false then
script.Parent.Switch.Value = true
for i,v in pairs(char:GetChildren()) do
if v:IsA("Hat") then
v.Handle.Transparency = 1
end end
char.Head.Transparency = 1
char.Torso.Transparency = 1
char:findFirstChild("Left Arm").Transparency = 1
char:findFirstChild("Right Arm").Transparency = 1
char:findFirstChild("Left Leg").Transparency = 1
char:findFirstChild("Right Leg").Transparency = 1
else
for i,v in pairs(char:GetChildren()) do
if v:IsA("Hat") then
v.Handle.Transparency = 0
end end
script.Parent.Switch.Value = false
char.Head.Transparency = 0
char.Torso.Transparency = 0
char:findFirstChild("Left Arm").Transparency = 0
char:findFirstChild("Right Arm").Transparency = 0
char:findFirstChild("Left Leg").Transparency = 0
char:findFirstChild("Right Leg").Transparency = 0
end
end
script.Parent.MouseButton1Up:connect(cloak)
player = script.Parent.Parent.Parent.Parent.Parent
char = player.Character
function cloak()
if script.Parent.Switch.Value == false and script.Parent.Cooldown.Value == false then
char.Humanoid.WalkSpeed = 24
x = Instance.new("ParticleEmitter",char.Torso)
s = Instance.new("Sparkles",char.Torso)
wait(7)
char.Humanoid.WalkSpeed = 16
char.Head.Transparency = 0
char.Torso.Transparency = 0
char:findFirstChild("Left Arm").Transparency = 0
char:findFirstChild("Right Arm").Transparency = 0
char:findFirstChild("Left Leg").Transparency = 0
char:findFirstChild("Right Leg").Transparency = 0
for i,v in pairs(char:GetChildren()) do
if v:IsA("Hat") then
v.Handle.Transparency = 0
end end
x:destroy()
s:destroy()
else
if script.Parent.Switch.Value == true then
char.Humanoid.WalkSpeed = 16
x:destroy()
s:destroy()
end
end
end
script.Parent.MouseButton1Up:connect(cloak)
player = script.Parent.Parent.Parent.Parent.Parent
char = player.Character
function playleSound()
if script.Parent.Switch.Value == false and script.Parent.Cooldown.Value == false then
a = Instance.new("Sound",char.Torso)
a.SoundId = "http://www.roblox.com/asset/?id=120550472"
a:Play()
wait(2)
a:Destroy()
end
end
script.Parent.MouseButton1Up:connect(playleSound)
