I've been working on a GUI which lets you select an ability and upon clicking it, activates it. After I click the button, the ability activates, and the cooldown starts, but after the cooldown has finished and the button becomes clickable again, I have to double click to activate it. I'm a Lua newbie and I've searched through the code and can't find anything related to the problem. I've used multiple scripts placed with the text button - here they are.
toggle = script.Parent function cooldown() if script.Parent.Switch.Value == false and script.Parent.Cooldown.Value == false then wait(0.5) script.Parent.BackgroundColor3 = Color3.new(24,0,0) script.Parent.Cooldown.Value = true toggle.Text = "10" wait(0.5) toggle.Text = "9" wait(1) toggle.Text = "8" wait(1) toggle.Text = "7" wait(1) toggle.Text = "6" wait(1) toggle.Text = "5" wait(1) toggle.Text = "4" wait(1) toggle.Text = "3" wait(1) toggle.Text = "2" wait(1) toggle.Text = "1" wait(1) toggle.Text = "Activate Particles!" script.Parent.BackgroundColor3 = Color3.fromRGB(0,128,0) script.Parent.Cooldown.Value = false end end script.Parent.MouseButton1Up:connect(cooldown)
player = script.Parent.Parent.Parent.Parent.Parent char = player.Character function cloak() if (script.Parent.Switch.Value~=true) and script.Parent.Cooldown.Value == false then script.Parent.Switch.Value = true for i,v in pairs(char:GetChildren()) do if v:IsA("Hat") then v.Handle.Transparency = 1 end end char.Head.Transparency = 1 char.Torso.Transparency = 1 char:findFirstChild("Left Arm").Transparency = 1 char:findFirstChild("Right Arm").Transparency = 1 char:findFirstChild("Left Leg").Transparency = 1 char:findFirstChild("Right Leg").Transparency = 1 else for i,v in pairs(char:GetChildren()) do if v:IsA("Hat") then v.Handle.Transparency = 0 end end script.Parent.Switch.Value = false char.Head.Transparency = 0 char.Torso.Transparency = 0 char:findFirstChild("Left Arm").Transparency = 0 char:findFirstChild("Right Arm").Transparency = 0 char:findFirstChild("Left Leg").Transparency = 0 char:findFirstChild("Right Leg").Transparency = 0 end end script.Parent.MouseButton1Up:connect(cloak)
player = script.Parent.Parent.Parent.Parent.Parent char = player.Character function cloak() if script.Parent.Switch.Value == false and script.Parent.Cooldown.Value == false then char.Humanoid.WalkSpeed = 24 x = Instance.new("ParticleEmitter",char.Torso) s = Instance.new("Sparkles",char.Torso) wait(7) char.Humanoid.WalkSpeed = 16 char.Head.Transparency = 0 char.Torso.Transparency = 0 char:findFirstChild("Left Arm").Transparency = 0 char:findFirstChild("Right Arm").Transparency = 0 char:findFirstChild("Left Leg").Transparency = 0 char:findFirstChild("Right Leg").Transparency = 0 for i,v in pairs(char:GetChildren()) do if v:IsA("Hat") then v.Handle.Transparency = 0 end end x:destroy() s:destroy() else if script.Parent.Switch.Value == true then char.Humanoid.WalkSpeed = 16 x:destroy() s:destroy() end end end script.Parent.MouseButton1Up:connect(cloak)
player = script.Parent.Parent.Parent.Parent.Parent char = player.Character function playleSound() if script.Parent.Switch.Value == false and script.Parent.Cooldown.Value == false then a = Instance.new("Sound",char.Torso) a.SoundId = "http://www.roblox.com/asset/?id=120550472" a:Play() wait(2) a:Destroy() end end script.Parent.MouseButton1Up:connect(playleSound)