I'm curios how do you find something in a table by typing in a string? It would look kinda' like this:
Table = ["cheese","pizza","coca-cola","DORITOS!!!","blox-e-cola"]
drink = Table[blox-e-cola]
I'm curios how do you find something in a table by typing in a string? It would look kinda' like this:
Table = ["cheese","pizza","coca-cola","DORITOS!!!","blox-e-cola"]
drink = Table[blox-e-cola]
you would want to use the for method. By calling
for i=1, #tableName do
you are running through the contents of a table. Simply adding in the variable name you are looking for will allow you to pick out the correct variable from the table!
Here is your new code:
Table = {"cheese","pizza","coca-cola","DORITOS!!!","blox-e-cola"}
drink = nil
for i=1, #Table do
if Table[i] == "blox-e-cola" then
drink = Table[i]
end
end
Turtle is right, but there's another solution that's shorter if you're able to do it.
It makes use of dictionaries. Take a look:
local food = {cheese = true, pizza = true}
if food["cheese"] then
print("found it!")
end
Basically, we made the keys what we wanted, in this case cheese and pizza. We then made those keys link to the value true. So food["cheese"] is equal to true, and it passes the if statement.
If we try to use a key that's not in the table, such as food["pickles"], it will return nil because that key doesn't have a value, therefore not passing the if statement.
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