When i change the parent of the tool, it dosn't count as Equipped Example:

tool.Parent = player.Character

tool script:

tool.Equipped:connect(function() --This dosn't fire on changing parent.
	print("Equipped")
end)

i tried this too (foung on wiki) but it's not working

character.Humanoid:EquipTool(tool)

2 comments

0

I can't tell with only this... I don't know what do you mean about the print(Equipped) Tell me so I can answer.

0

sry, forgot ""