Does anybody know how to make a script I can put in a brick that will play music ID number 413498319 out of the brick, with the volume decreasing the farther away you go?
I know normally you insert an audio object into the brick, and then you insert a script that says
wait()
script.Parent:Play()
inside the audio. However, that doesn't make the music fade as you walk away.

1 comment
You could use magntude