I was making a sort of script that moves a boat a WHILE back and now I wanted to finish it. It didn't work so well. Now, I want to convert the tool to a Tool and not a HopperBin but I also need to find a way to do what the onKeyDown event did with UserInputService. There doesn't seem to be any tutorials on the wiki to do this. I want the user to equip the tool, find the ship, and then move it when 'w', 'a', 's' and 'd' is pressed. I tried adapting the methods for controls found in this tutorial: http://wiki.roblox.com/index.php?title=Top_Down_Action/Controls But, what would happen is:
-- I press 'w' to move forward
-- ship moves forward
-- jump off ship
-- can't move character with 'w' anymore
So there must be something wrong.
tl;dr How to replicate onKeyDown and onKeyUp on tools with Roblox's new input system (ContextActionService or UserInputService, I'm not sure)

2 comments
THANK YOU SO MUCH I LOVE YOU
No problem. If you have any further questions, just ask.