Sorry if this question is worded oddly, but I'm working with filtering in a place and wanted to come up with a way to produce something similar to the dialog box shown to initiate conversation with an NPC: Dialog in game I tried a Billboard GUI, and while that worked somewhat, it resizes when you move farther and closer from it. Does anyone know how I can replicate the effect created with a GUI button for dialog chat with any image?
COMMUNITY QUESTION
How can I replicate the effect produced when a dialog box is over an NPC?
0 answers
No public answers were preserved for this question.
This discussion is preserved as it was. New answers, comments, and votes are closed.
