I'm learning to use raycast and I am confused on one of the parts of the script, what does the part on the line below that says "unit*300" mean?
Help understanding that would be great
local ray = Ray.new(tool.Handle.CFrame.p, (mouse.Hit.p - tool.Handle.CFrame.p).unit*300) local hit, position = game.Workspace:FindPartOnRay(ray, user)

1 comment
Thank you duck