local gui = game.StarterGui.level
game.Players.PlayerAdded:connect(function(player)
gui.Frame.PlayerFrame.PlayerImage.Image = "http://www.roblox.com/Thumbs/Avatar.ashx?x=100&y=100&Format=Png&username="..player.Name
gui.Frame.plrname.Text = tostring(player.Name)
gui.Frame.Level.Text = ("Level "..game.Workspace.Utilities.Plugins["Bloxcade Center"].Level.Value)
gui.Frame.Points.Text = ("Points: "..game.Workspace.Utilities.Plugins["Bloxcade Center"].Points.Value)
local rankclone = game:GetService("Lighting").Rank.Rank:Clone()
local adminclone = game:GetService("Lighting").Rank.Admin:Clone()
local playername = player.Name
if playername == "uwot_m9" then
adminclone.Parent = game.Workspace:WaitForChild(playername).Head
else
rankclone.Parent = game.Workspace:WaitForChild(playername).Head
end
while true do
wait()
gui:WaitForChild("Frame"):WaitForChild("Background"):WaitForChild("CurrentRank").Text = tostring(script.Parent.Parent.Plugins["Bloxcade Center"].Level.Value)
gui:WaitForChild("Frame"):WaitForChild("Background"):WaitForChild("NextRank").Text = tostring(script.Parent.Parent.Plugins["Bloxcade Center"].Level.Value + 1)
end
end)
game.Players.PlayerAdded:connect(function(player)
local playername = player.Name
game.Workspace:WaitForChild(playername).Head:WaitForChild("Rank").RankNumber.Text = "Level " .. tostring(game.Workspace.Utilities.Plugins["Bloxcade Center"]:WaitForChild("Level").Value)
end)
The problem is with lines 22 and 23, the values don't show on the TextLabel...help?
But when I start a solo server, the TextLabels dont change, but when I look in explorer, it says they have a different Text than shown....?

2 comments
on line 4, add gui = player.PlayerGui.level
startergui gets cloned into the players playerGui, and playerGui contains the gui's the player sees.