So I am creating a script that should save the children of an object's names and cframes in the same order, in two tables, kind of like a table with a key. I would be able to save object sand their cframes in that way. What i need to do now is add things to a different table and in the same order as the first table. I think that the script below may work but i still cannot find how i would make and add things to a table with script.
Script
while true do
wait(60)
local pur=script.Parent.Parent.Parent.Purchased
local pnumb=#pur:GetChildren()
local table={}
local purs=pur:GetChildren()
PlayerData:SetAsync(("objects".. plyr.UserId),{purs})
for i=1, pnumb do
local puri = table.remove(purs,i)
--Here is where i would like it to add puri to a new table called table
end
end
PlayerData:SetAsync(("cframes".. plyr.UserId),{table})
end
