How can I make a text GUI that show up when hover over a brick and when I move my mouse point away from the brick, the text GUI disappear. I want to add in the distance to how far the player have to reach in order to make the GUI show up. I also try to put the GUI inside the brick not in "StarterGUI", but it doesn't work. How can I do that? Can anyone help me?

local Player = game.Players.LocalPlayer
local Mouse = Player:GetMouse()

while wait() do
	if Mouse.Target ~=nil and Mouse.Target.Name == 'HoverBrick' then
		script.Parent.Frame.Visible = true
	else
		script.Parent.Frame.Visible = false
	end
end

3 comments

0

That should work...

0

well, it does work, but I don't want to place the GUI inside "StarterGUI". I want the GUI to be Inside of the brick. How can I fix that?

0

Oh! Just put it into playerGui on hover