The script is in the GUI itself. When you click on a class, the tool is supposed to clone and be placed in the player's backpack (until they die, upon which they can choose a new class). Filtering Enabled is on. Help needed.
player = script.Parent.Parent.Parent
backpack = player.Backpack
function chooseClass(class)
for i, v in pairs(backpack:GetChildren()) do v:remove() end
for i, v in pairs(class:GetChildren()) do
if v:IsA("Tool") then
v:clone().Parent = backpack
elseif v:IsA("HopperBin") then
v:clone().Parent = backpack
end
end
script.Parent.Main.Visible = false --no new class for a little bit
wait(3454350)
script.Parent.Main.Visible = false --allow to pick a different class
end
for i, v in pairs(script.Parent.Main:GetChildren()) do
v.MouseButton1Up:connect(function () chooseClass(v) end)
end

1 comment
It might be the wait(3454350) That's waiting over a week(if I did the math right)