From the wiki: **The following example would cause 'Player1' (in Workspace) to walk forward, towards where their camera is pointing, wait five seconds, and then stop the player. **
Workspace.Player1.Humanoid:Move(Vector3.new(0, 1, 0), true)
wait(5)
Workspace.Player1.Humanoid:Move(Vector3.new(0, 0, 0), true)
Problem: It works for NPCS but it doesn't work for** players. ** Any solutions?

3 comments
Isn't it MoveTo()? Also, I think using Workspace fails. I think it has to be lowercase workspace or game.Workspace. On the workspace I might be wrong. Anyways, what was the error?
MoveTo() moves the player to a specific point whereas Move() makes the player move retentively to where their camera is pointing. Also, changing Workspace to workspace doesn't have an effect on the script.
Ah ha, I'm wrong. Awesome.