So I am saving a Vector3 (position x, y, z) eg 1, 1, 1 and because you can't save Vector3 values I put them into string values, saving/loading works etc but how do I set the position of it, I tried this:
Part.Position = Vector3.new(PlayerData.Position.Value)
Part.Parent = game.Workspace
didn't work, puts the part to 0, 0, 0 and I can't think of any other solutions.
String Value is in this format:
1, 1, 1

1 comment
To change a string to a number you can use the tonumber() function built into Lua.