So for some reason I can't get "else" to work here I think you have to have it as an "if" but I don't know how to put if that way. Can anyone help?
local Gun1 = game.ServerStorage.Gun1
local Gun2 = game.ServerStorage.Gun2
local GunGUI1 = game.StarterGUI.ScreenGUI.Frame.Gun1
local GunGUI2 = game.StarterGui.ScreenGui.Frame.Gun2
local Equipped = false
Gun1.Equipped:connect(function()
GunGUI1.Visible = false
GunGUI2.Visible = false
else
GunGUI1.Visible = true
GunGUI2.Visible = true
end)
