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Is there a way to check how many datastore requests you can currently send?

Question title.

While I'm trying to avoid being intensive with all the get/set/update asyncs I'm using - I want to have knowledge of how many requests I can currently send.

1 answer

✓ Accepted answer

Here is a handy table that I found while on the Roblox Wiki about DataStores

GetAsync = 60 + numPlayers * 10

SetAsync, IncrementAsync, UpdateAsync = 60 + numPlayers * 10

GetSortedAsync = 5 + numPlayers * 2

OnUpdate = 30 + numPlayers * 5

Wiki on Datastores

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