So I printed out the contents of everything with GetFriendsOnline()
local Friends = game.Players.LocalPlayer:GetFriendsOnline()
for i,v in pairs(Friends) do
for k,v in pairs(v) do
print(tostring(k)..": "..tostring(v))
end
end
So far what it does is just print everything.
What would I do to convert the information into values on the workspace(like StringValue/ObjectValue).
I can convert strings - but I want to convert all the information based on what it currently is.
for i,v in pairs(v) do
wait()
Plane = Instance.new("StringValue")
Plane.Parent = game.Workspace.Strings
Plane.Value = v
end
So pretty much - copy all the information onto strings/numbervalues/bool values onto the workspace.

2 comments
You don't want to do that.
It is a lot of information being copied over, but I want to try that.