I am trying to script a brick that rotates with a click of a brick.

function onClicked()
	for i=1, 31 do
		wait(0.01)
		script.Parent.Parent.TopTwo.CFrame=script.Parent.Parent.TopTwo.CFrame*CFrame.fromEulerAnglesXYZ()
		end


end
script.Parent.ClickDetector.MouseClick:connect(onClicked)

That's the script. But when I set a number on the XYZ axis, executed the command, the brick with that script collides the brick that has the same script. I don't know if you understand that because I'm not good at english but please try to help me. BTW, it must rotate at the X Axis.

2 comments

0

Erm... Turn off CanCollide?

0

... CanCollide is OFF. I thing the problem is CFrame. But its still not CFrame.