So let's say I have string value named "val". And in this value it's stored a location given by another script with :GetFullName(). Now my question is, how could another script read this value and ACCESSthat location. Example: Script 1:
val = game.Workspace.StringValue
val.Value = script.Parent:GetFullName() -- We got the location of the scripts parent
Script 2:
-- this scripts job is to access that location.
val = game.Workspace.StringValue
-- now what? We can read the value but how am I gonna tell the script that the value is the location?

1 comment
Thanks, I didn't even know about object values