I wish to use camera interpolation to create a looping sway of the camera. I understand that the following code allows this to happen:
local camera = workspace.CurrenctCamera
camera.CameraType = Enum.CameraType.Scriptable
camera:Interpolate (CFrame endPos, CFrame endFocus, float duration)
However, any time I attempt to use it (after inputting the C-Frames and wait duration) , nothing happens and the output shows nothing. Also, if possible could you point me towards how I can loop this function so it's a continuous sway of the camera?

2 comments
Do you have any ideas how I can create a looping sway effect?
I attempted to do something of the sort myself... didn't work all that well for me. I'll let you know if I get anything