Is there any way to mute or change the death sound when you reset/die? I want to change it from the childish "Ouh!" sound to a popping sound (don't ask why).
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Muting/Changing the death sound?
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##Solution
This is a rather simple question. All sound objects are loaded in the Character's Head on spawn. You would want to use the CharacterAdded event of Player and it should fire every time the player respawns. You would then want to go into the head object and destroy the Died sound effect or change the SoundId.
######Hopefully this helped. If you have any other questions, feel free to comment below. Without an attempt at a script, I can not help you much.
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Worked perfectly. Thanks!