I made a script with a timer. It works perfectly on a GUI. Nothing is wrong. Its just a timer script that shows the time left on a GUI and when its reaches zero it deletes a platform block. But! I tried a lot of things, how do you bring back that object?
local three = 3
local two = 2
local one = 1
local zero = "Round Over"
local twenty = "Begin"
local brick = workspace.Part
for i = ten, 0, -1 do
script.Parent.Text = ten
wait (1)
script.Parent.Text = nine
wait(1)
script.Parent.Text = eight
wait(1)
script.Parent.Text = seven
wait(1)
script.Parent.Text = six
wait(1)
script.Parent.Text = five
wait(1)
script.Parent.Text = four
wait(1)
script.Parent.Text = three
wait(1)
script.Parent.Text = two
wait(1)
script.Parent.Text = one
wait(1)
script.Parent.Text = zero
brick:destroy()
wait(5)
script.Parent.Text = twenty
wait(3)
end
