I made a local script that is suppose to clone billboard guis to the amount of players in the server, but for some reason it only clones it once.
wait(2)
replicatedStorage = game:GetService("ReplicatedStorage")
healthGui = replicatedStorage.HealthGui
players = game.Players:GetPlayers()
localPlayer = game.Players.LocalPlayer
for i = 1, #players do
playerNow = players[i]
newHealthGui = healthGui:Clone()
newHealthGui.Parent = playerNow:WaitForChild("PlayerGui")
newHealthGui.Name = playerNow.Name
newHealthGui.Adornee = playerNow.Character.Head
end
