So i want to place the arm in a fixed position and rotation while still being connected to the body. I tried using Motor6Ds (script below) but the animation for the arm still plays and the arm moves. I dont want it to move. Could i change something? or are Motor6Ds not a good way to do it?
script.Parent.Equipped:connect(function()
if script.Parent.Parent:FindFirstChild("Humanoid") then
local tool = script.Parent
local char = tool.Parent
local LeftShoulder = char.Torso["Left Shoulder"]
LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(math.rad(0),math.rad(-30),math.rad(-90))
end
end)

2 comments
dead link.
fixed it