It's not a request, I just need a place to start, I'm working on a custom inventory system. You can be awarded items and they will be moved to a folder in the player called "inventory", I've got that down, I just need to display them in an inventory gui without them overlapping and still fitting within the frame, with hundreds of items able to fit in the space.
COMMUNITY QUESTION
Where would you even start for this?
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Personally, what I would use is a table. Make all the gui's and place them where they should be, the use a table to hold all the items the player has, and display them accordingly. I made a function change() and it changed the gui to how it needed to be. I would also reccomend naming the guis 1,2,3,4,5,6, and on and on