local player = game.Players.LocalPlayer
while true do
wait(.5)
local weldedwep = player.Character:FindFirstChild("weldedwep")
if weldedwep then
local wep = player.Equiped.Value
if wep.Value == "Default" then
weld = Instance.new("Weld")
weld.Part0 = player.Character.Torso
weld.C0 = player.Character.Torso.CFrame:inverse()
local wepmf = game.ReplicatedStorage.WeaponModels:FindFirstChild(wep)
if wepmf then
wepm = wepmf:Clone()
wepm.Parent = player.Character
weld.Part1 = wepm
end
end
end
end
This doesn't work at all and I'm getting no errors. I'm working on a thing where the weapon is welded to the player's back. Help?
