I've been trying for the past few hours, and I cannot seem to come up with a script that allows me to add a model to my character upon entrance of the game, such as a cape or model backpack. I don't know if any of you remember the Roman Parthia, but upon entrance you'd be forced to wear a Tanned Tunic as a starter item and I'm looking to do this but only having the model equipped to you if you are in the specified group.
game.Players.PlayerAdded:connect(function(player)
repeat wait()until player.Character
local ModelId=144776710
if player.Name=="Vhaeron"then
ModelId=144776710
end
local ModelId = game:service("InsertService"):LoadAsset(ModelId):GetChildren()[1]
ModelId.Parent=player.Character
end)

5 comments
I'm just peculiar as to how I somehow incorporate the cape into the script and weld it to the torso and such. Thank you though.
Hm...Welding is a tricky thing... If you want to try something fun you could take a weld script, place it in the model you want..Modify it so it welds to a character, and then make it a _G. function and call it on the player added script
I wish I had any experience with lua, but I can barely read the scripts I am looking at as of current, is there any site you'd suggest I start off with for the basics?
Try this tutorial series, it should help you get to understand some of the basics (gets harder as you progess in the pages): http://wiki.roblox.com/index.php?title=Intro_to_Scripting
Personally, I learned by trying to make things and failing...Literally.. I would just sit there and google what I needed to know to make what I wanted. There are a few good Lua tutorial games on ROBLOX that teach with GUis, as well as YouTube videos.