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COMMUNITY QUESTION

Can you help me?

Hi so i'm trying to make a game that changes maps i have a map maker but I need to learn how to put a lobby and the maps into the game?

1 comment

0

Put each map in a model and name it something. Then, put all of them in ServerStorage (Make sure you place them in the correct spot before you move it there). For the lobby, just keep it in workspace. Good luck making the script.

2 answers

Ok, the first thing you do is make your maps . I would suggest making your lobby first. Then, add the script you have into the model(Part). Then, I would put it in the Lighting folder then delete your map but still have the script. But before you do that, make sure you have everything. Their are a lot of different types of games that change maps. Their is if you say a code, for example( :load map), and their is the mini games type which it generates the map by itself. If this didn't really help, then you can PM me and ask me for a more descriptive step process.

Have maps in ReplicatedStorage, clone them into a model that you make named "Debris" when you want to remove it:

workspace.Debris:ClearAllChildren()

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