local currentgame = script.Parent.Parent.Parent
local menu = script.Parent
local play = script.Parent.Play
local quit = script.Parent.Quit
local upgrades = script.Parent.Upgrades
local quitmenu = script.Parent.Parent.Quit
local upgradesmenu = script.Parent.Parent.Upgrades
local gamemenu = script.Parent.Parent.Game
if currentgame.Visible == true then
if play.MouseButton1Down then
gamemenu.Visible = true
menu.Visible = false
print 'clicked play'
end
end
When I load my game, it prints "clicked play" in the output and loads the "gamemenu" screen, and I never even clicked the button? Help would be very much appreciated!

2 comments
Oh of course! I am dumb, learned a few things though, thanks!!!! :D
Happy to help!