So I am trying to clone a morphed torso onto the player, but when I try to do so, some parts are n't cloned.
function onTouched(hit)
if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("BTorso") == nil then
local g = script.Parent.Parent.BTorso:clone()
g.Parent = hit.Parent
local C = g:GetChildren()
for i=1, #C do
if C[i].className == "Part" then
local W = Instance.new("Weld")
W.Part0 = g.MainPart
W.Part1 = C[i]
local CJ = CFrame.new(g.MainPart.Position)
local C0 = g.MainPart.CFrame:inverse()*CJ
local C1 = C[i].CFrame:inverse()*CJ
W.C0 = C0
W.C1 = C1
W.Parent = g.MainPart
end
local Y = Instance.new("Weld")
Y.Part0 = hit.Parent.Torso
Y.Part1 = g.MainPart
Y.C0 = CFrame.new(0, 0, 0)
Y.Parent = Y.Part0
end
local h = g:GetChildren()
for i = 1, # h do
if not h[i]:IsA("BasePart") then return end
h[i].Anchored = false
h[i].CanCollide = false
end
end
end
script.Parent.Touched:connect(onTouched)
