while true do
Instance.new("Part", game.Workspace).Name = "Fred"
game.Workspace.Fred.Anchored = true
game.Workspace.Fred.CanCollide = false
wait(1)
end
--> Whenever the part is inserted, it will not anchor, but that is only on a "while true do" loop, when I remove the loop, it anchors just fine, but it only makes one?

1 comment
I didn't downvote btw