I have a model that's welded to a player, however w/o BodyForce the player gets dragged down through the map. The model is noncollide, and made out of unions. My problem is that when I add BodyForce the player either flies into the air out of control, or the combined BodyForces causes the player to constantly jump up and down. Is there a way to fix this??

3 comments

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If you could grasp this phenomenon on tape, it would be appreciated. I do not think a good answer could be given with this little insight.

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If you have Gyazo, you can capture it as a short little gif.

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Sure, here's two gif's of what happens. This one shows what I mean by the player constantly jumps up and down(https://gyazo.com/c0c6c3413d000268f850c242fc2626aa), and here's the one where the player just flies(https://gyazo.com/a1a254b8a15cf7f488c41fb5672e7711)