Basically, it works, but it only inserts owner made assets. It's intended for models of course (cars, free models etc), and with admin commands such as Kohl's the insert feature works for all models provided you have taken. Any way to fix mine like that?
local button = script.Parent
button.MouseButton1Click:connect(function()
local player = game.Players.LocalPlayer
local ins = script.Parent.Parent.ins
local ok = game:GetService("InsertService"):LoadAsset(ins.Text)
ok.Parent = player.Character
ok.Name = "inserted"
ok:MakeJoints()
ok:MoveTo(player.Character.Torso.Position + Vector3.new(0,0,15))
end)

1 comment
look ok stop downvoting it