so i saved a table that stores important data about parts for a building system, but i cant read it when i load the data and decode it:
parts=game:GetService("DataStoreService"):GetDataStore("PartStore"):GetAsync(player.UserId)
parts=Game:GetService('HttpService'):JSONDecode(parts)
print(parts[1].position)
for i=1,#parts do
newpart=Instance.new("Part")
newpart.Parent=workspace.PartHolder
newpart.Position=parts[i].position-- error here, its nil. i did test that the value IS saved
end
end)
any ideas for getting that value?
