My friend and I are making a Medieval themed Free For All game. However, we need help. How do we make it so we Don't have weapons in the lobby, but we get them when we enter the battle area? Neither of us know how to do minigames, so we used Teleport pads that I made. But how can we make it so we only get the weapons when we enter the battle area? We have not done any scripting for this yet, due to us not knowing what to do.

3 comments

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This is normally where I make a shameless plug for Valkyrie and tell you to manage it with ValkyriePermissions and check for a Player's permission to PVP in the weapon.

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Huh?

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Perhaps make a center point, and use magnitude?