Whenever I use something like this on an NPC, it does nothing.
game.Workspace.NPC.Humanoid.WalkToPoint = Vector3.new(34,8,24)
What am I doing wrong? There is no output.
Whenever I use something like this on an NPC, it does nothing.
game.Workspace.NPC.Humanoid.WalkToPoint = Vector3.new(34,8,24)
What am I doing wrong? There is no output.
Humanoid.WalkToPoint is really read-only; setting it doesn't do anything. Use Humanoid:MoveTo(Point,Part) to make NPC move to that point.
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Everything is defined correctly? I just checked the Wiki and this should be fine.