I'm making a game like Clash of Clans, and I need somewhere to start on the map generating aspect of it. So basically, I have rocks and trees built, they need to be on a grid (of 5 by 5 bricks). I'm just looking for feedback on how I would generate the items on the grid.
I just need some advice on how'd I would do that, I'm not requesting, don't get me wrong, I just need help on how I could make this, all I need is to know how to generate something on a grid.
No, I don't have any example code, as I said I need somewhere to start.

4 comments
I'd recommend game:GetService("ServerStorage") to deal with hidden storages and such rather than Lighting
It all just comes down to preference in the end and what the developer wants with their game but you are right
Thank you, this helps a lot.
@Du_k no problem glad to help :)