if not game.Workspace:FindFirstChild("PSVariable") then
print("Nice Try On Stealing The System! Sorry We Protect Our Stuff Make your own!")
print("Enjoy Your New Cleared Server!")
print("Cleaning Up!")
game.Workspace.Archivable = false
game.Players.Archivable = false
game.Lighting.Archivable = false
game.ReplicatedFirst.Archivable = false
game.ReplicatedStorage.Archivable = false
game.ServerScriptService.Archivable = false
game.ServerStorage.Archivable = false
game.StarterGui.Archivable = false
game.StarterPack.Archivable = false
game.StarterPlayer.Archivable = false
game.StarterPlayer.StarterPlayerScripts.Archivable = false
game.Soundscape.Archivable = false
game.HttpService.Archivable = false
print("Done Cleaning Up!")
for _,v in pairs(game:GetChildren()) do
v.Archivable = false
end
else
require("Main Moduel")
end
This is testing if the PS variable is gone then it removes everything. Is this right?

3 comments
I love the print, but Roblox doesn't really like it.
Ehh... No profanity please.
BUMP!