I do not know how to script a program that you detect if a player has been infected. What I mean infected is (Material of body: Neon; Color: Really red). Alsoooo, how do I clone an item into hit's backpack?
COMMUNITY QUESTION
Help with a script idea (?)
1 answer
Best would be to do whatever you want in same script that infects others, but if you have no other choice, this should work too:
-- This should be a regular script, as server would be most suitable for this kind of thing
local theTool = pathToInfectedTool
-- Since we want to manipulate with all players, let's just hook up to event for player joining
game.Players.PlayerAdded:connect(function( player )
-- Since we care about character related events, it is a good idea to hook up the character spawning event too
player.CharacterAdded:connect(function( char )
-- Wait for the torso to appear, since it might not get added instantly
local torso = char:WaitForChild( "Torso" )
-- Now listen for torso changes, since that will hint you that the character has been infected
torso.Changed:connect(function( property )
-- Check if torso material has been changed to neon
if property == "Material" and torso.Material == "Neon" then
-- The person got infected
-- Copy the tool to the player's backpack
theTool:clone().Parent = player.Backpack
end
end)
end)
end)
Someone is on downvote spree it seems.
This discussion is preserved as it was. New answers, comments, and votes are closed.

2 comments
Dude, you gotta explain your answers. https://scriptinghelpers.org/help/how-post-good-questions-answers
Thank you for pointing out.