I was just testing some soundtracks when I came across this bug. I made a local script just playing a sound and it doesnt play. Keep in mind the game is filtering enabled.
-- Scripted by ThePhantomDeveloper
local starterPack = game:GetService('StarterPack')
local sounds = starterPack:WaitForChild('Sounds')
local currentSong = sounds:WaitForChild('CurrentSong')
print('Playing Song')
currentSong:Play()
