I was wondering if anyone can tell me if there is something like .Moved for a Player's Humanoid to detect when a Player moves, ignoring the Idle Animation. Only thing I have been able to think of is using a while wait() do loop.
Script I tried:
local Player = game.Players.LocalPlayer
local Pos = Player.Character.Torso.Position
while wait() do
if Pos ~= Player.Character.Torso.Position then
Pos = Player.Character.Torso.Position
-- print(Pos)
end
end
Any help appreciated.

1 comment
http://wiki.roblox.com/index.php?title=API:Class/Humanoid/Running