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✓ ANSWER ACCEPTED

How do you make a surface GUI so only you can see them?

So basically the title says it all. How do you get a Surface GUI so that only you can see the actual GUI.

Thanks Kieran

2 answers

✓ Accepted answer

To do this you would simply set the Parent of the SurfaceGui to the desired player's PlayerGui. To make it show up on a certain part you can use the SurfaceGui.Adornee property.

4 comments

0

Woah, thanks for responding so fast but what would be the whole script? Sorry, I know a little but not really things like this!

0

Yup. Do you know how to use a script to set the Parent and Adornee of something? (You would set the Adornee the same way you set the parent, except it does a completely different thing.)

0

No sorry :/ Never heard of Adornee before

0

It would be something like this: http://pastebin.com/aqgti090

Try putting them on localparts. To create local parts, simply parent them to the CurrentCamera: game.Workspace.CurrentCamera This MUST be in a localscript.

2 comments

0

What is wrong with this. It works the same as putting it into the PlayerGui?

0

Probably just because its a bit more confusing (wasn't me who downvoted, though).

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