It's an escape pod, that takes off after a button press but it wont work on Server Mode when It works PERFECTLY on Studio the script is Server Script and is inside a ClickDetector inside of a Part inside of a model in Workspace! Help please! :

local a = script.Parent.Parent
local Eng = a.Parent.Engine

debounce = false


function fly()
	if debounce == false then
		debounce = true
		Eng.PowerUp:Play()
		Eng.PowerUp2:Play()
		wait(1)
		Eng.Countdown:Play()
		wait(9.977)
		Eng.Ignite:Play()
		Eng.Fire.Enabled = true
		Eng.ParticleEmitter.Enabled = true
		Eng.BodyVelocity.Velocity = Vector3.new(0,150,0)
	end
end

script.Parent.MouseClick:connect(fly)

3 comments

0

Have you tried putting it in a localscript so it runs client rather than server?

0

^Also are you getting any error messages in the output?

0

Do you have FilteringEnabled?