I tried making a loop so every time a UFO is found in workspace, it gets removed. This is extremely inefficient so what's the best, most efficient way to make the UFO get removed?
while true do
for k,v in pairs(game.Workspace:GetChildren()) do
if v.Name == 'UFO' then
v:Destroy();
end;
end;
end

1 comment
A UFO could appear inside any object in the workspace? How?