Alright so in a previous thread that was made I believe today I came across a forum that asked in simple terms, if you could delay the servers shutdown, and the answer which was correct by the way, said that simply yes for a maximum of 30 seconds, but I thought perhaps if you used a > while loop then perhaps add a couple more waits to it.
So here is the outcome but I have no clue if it works, this forum is of only curiosity upon the said subject, and perhaps a discussion could be acted upon this forum of it.
-- Out of mere curiosty after I saw a post related to this, I read an answer saying that a maximum of 30 seconds, to delay the servers shutdown.
-- But I then though how about if I put a "while loop" and put the function inside of it, then I add waits before and inside of the function.
-- Game will still shutdown after 30 seconds.
game.OnClose = function()
wait(10000000)
end
-- now here is what I did with it.
while wait() do
wait(10000000000000000)
game.OnClose = function()
wait(10000000)
end
end
