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In which situations do you want to use .Changed?

Title says it all ^^

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You'd use .Changed if you don't want to use a while loop. For example, if I have a TextLabel, and in that script, I have .Changed for when my leaderstat changes. In that same script, it also performs another function, such as seeing when a Player is added. .Changed is used on Objects, when one of their property changes. Hope I helped.

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