So I made an explosion script based off of a dialog choice..
Dialog=script.Parent
Dialog.DialogChoiceSelected:connect(function(Player, Choice)
if Choice == Dialog.DialogChoice1.DialogChoice2.DialogChoice3 then
local bomb = Instance.new("Explosion",game.Workspace)
bomb.Position = game.Workspace.Player.Torso
end
end)
so why doesn't it work? Instead of blowing up the my torso, it just goes in some other spot in the map..
