local model = game.Lighting.BanKatanas1:Clone() 

	model.Parent = game.Workspace
	model:MakeJoints()
	model:MoveTo(Vector3.new(0,0,0) * Torso.CFrame)
	wait(10)

I think the error is in the part where i assign the position. I do not know how to properly assign the position with Vector3 and CFrame. I want it to only be placed where the characters torso is, but the output shows an error saying it expects a Vector3.

6 comments

0

Torso.CFrame.p

0

Thank you! And what do i do if i want to change / add / tweak the position? Vector3.new and play around?

0

Just change the numbers in the Vector3.new(0, 0, 0). Such as Vector3.new(5, 0, 0) to make it move positive 5 on the x axis.

0

Gotcha. Also, when i do just "Torso.CFrame" It lines up perfectly with my players torso. But when I do CFrame.p it makes it so only one part is where my torso actually is.

0

Then edit the model's primaryPart CFrame.

0

How would we do this? MoveTo(primaryPartCFrame * Torso.CFrame.p)?